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NPC Generator

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Advanced [show]


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Attractive, Slave, Rich, Religious. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Wymar Shipley, Male Human Aristocrat 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Chalcedony (60 gp).


Social Check DCs


Ar-Karo Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is white, silky, and of moderate length. He has hazel eyes and a pastel hat with a white feather.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ar-Karo was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur, Athletic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Ar-Karo Milton, Male Half-Orc Wizard 4
Medium (5'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)7 (-2) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Soveliss Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is short and white. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bather job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Bather

Voice: French accent

Attributes [hide]

Soveliss Mellerelel, Male Half-Elf Rogue 15
Medium (5'7") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll, Dwarven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7

Possessions: 7000 gp. Obsidian (10 gp). Carnelian (40 gp). Tiger eye turquoise (10 gp). Jade (130 gp). White opal (1100 gp). Red spinel (130 gp). Sard (40 gp). 1 Medium magic item.


Social Check DCs


Sammal Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His red hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined. Flaws: Ugly, Insomniac, Selfish. Bonds: Poor. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Ecstasy, Male Tiefling Sorcerer 14
Medium (5'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 34 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)20 (+5)
Skills Nature +7, Religion +7
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1000 gp. Tourmaline (60 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Sun Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey tunic with brown highlights, and long red pants that bunch up around his shoes. He keeps his yellow fur in a flapper bob. This green eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Bounty Hunter job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Job, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Sun Blossom, Male Tabaxi Fighter 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 8 (-1)16 (+3) 15 (+2)19 (+4)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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