Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has shaved his head bald. His hazel unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gormogord never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: In love, Religious. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Alexandrite (1400 gp). Red spinel (40 gp).
Ratak Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His long white hair reaches down to his waist. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Joker. Bonds: Mentor, Adventurer, Enemies. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. A delicate silver chain set with a tourmaline (60 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bharash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His crest is cut close to his head. His red eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Bharash studied abroad. After coming to the age of reason, Bharash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 9 years.
Motivation: Wants a kiss; and expand his business
Ideals: Gifted. Bonds: Immigrant, Adventurer, Job, Has a crush. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Rangrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears just a brown suit. His black hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is a ruthless business man, a trait he acquired from his father.
History: Rangrim was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Justice, Entrepeneur. Flaws: Racist. Bonds: Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 74 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 600 gp. Old masterpiece painting (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (2000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan costume with the symbols of the sun god on his torso. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Thradal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He feels kind of lost in life.
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 390 gp.
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