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NPC Generator

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Advanced [show]


Joser Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears brown trousers with pastel and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Joser was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Addict, Fearful. Bonds: Military, Adventurer. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Joser Wildcloak, Male Halfling Warlock 10
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has styled his golden hair well, parting it to the left. His hazel eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerbo Miggledy, Male Gnome Wizard 5
Small (3'8") Gnome, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp.


Social Check DCs


Suhnae Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Suhnae will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Suhnae Caphaxath, Male Half-Elf Druid 13
Medium (5'1") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (50 gp). Brass mug with jade inlays (400 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Fate, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his pastel robe and has his pickaxe always slung over his shoulder. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: A skeptical and narcissistic man, Paymon's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Paymon Fate, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 sp.


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has auburn hair. His green unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Nim Iranapha, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 3 Alchemist’s fire. 3 Acid flasks.


Social Check DCs

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