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Advanced [show]


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long blonde hair reaches down to his waist. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He is unsatisfied with his job.

Bonds: Job, Adventurer, Religious, Nature. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Qualen Musgraben, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Nadarr Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man sports violet clothing, slightly heavier than average wear, and a wedding ring on his right hand. He keeps his long brass crest kept up in a rat tail. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: In love, Attractive, Rich. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Nadarr Imbixtellrhyst, Male Dragonborn Cleric 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +7, Animal Handling +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Nalral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Pacifist, Joker. Flaws: Disease, PTSD. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Morigak, Male Dwarf Warrior 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 90 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4

Possessions: 4000 gp. Jasper (80 gp). Blue star sapphire (1000 gp). Azurite (15 gp). Azurite (15 gp). Jet (120 gp). Deep blue spinel (1200 gp). Peridot (80 gp). Peridot (80 gp). Red-brown spinel (120 gp). Black pearl (1200 gp).


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His gray fur is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Cask Mirror, Male Tabaxi Sorcerer 4
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 7000 sp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: The child of a Doctor, who enjoyed hunting, Fargrim was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Fargrim Eversharp, Male Dwarf Monk 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Tourmaline (120 gp). White pearl (120 gp). Bloodstone (20 gp).


Social Check DCs

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