Adran Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His hair is long and auburn with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are a pleasant green.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He struck the Doctor job and began his own company from there.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 140 gp.
Rael Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is lengthy. His blue eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Rael hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Rael was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away.
Ideals: Athletic, Joker, Philantrophist. Flaws: PTSD. Bonds: Enemies. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Igden Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a lance. His hair is long and white with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Miller, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Adventurer, Job. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 110 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Brandon, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with violet pants. His white hair is thinning but still full. He has green eyes and a blue hat with a violet feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He now owns his own business.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 700 gp. Violet garnet (500 gp). Zircon (30 gp). Hematite (13 gp). Iolite (30 gp). Malachite (13 gp). Azurite (13 gp). Tourmaline (140 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.
Tarak Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear, and he perpetually has his hammer ready. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Disciplined, Gifted. Flaws: Racist. Bonds: Military. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1200 gp. Chrysoprase (40 gp).
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