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Advanced [show]


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He has white hair. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Racist. Bonds: In love, Criminal record, Family. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Rangrim Aranore, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp. Deep green spinel (40 gp). Silver pearl (40 gp).


Social Check DCs


Eldon Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Eldon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To share knowledge with the world.

Ideals: Logical, Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Eldon Gummen, Male Gnome Rogue 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Onyx (40 gp). Brown-green garnet (50 gp).


Social Check DCs


Hoglik Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is singed and shortened. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east to a Cartwright, Hoglik learned a great deal about his father's area of expertise. After coming to the age of reason, Hoglik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Hoglik Webley, Male Half-Orc Fighter 9
Medium (5'8") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 230 pp. Hematite (5 gp). Moss agate (5 gp). Sard (40 gp). Onyx (40 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Attractive. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Shane Vance, Male Human Ranger 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Bertram Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has styled his brown hair well, parting it to the right. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Born to a Servant, his father struggled to pay the bills. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Disease, Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Bertram Estevan, Male Half-Elf Wizard 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs

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