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Advanced [show]


Mord Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Mord has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Server

Voice: Indian accent

Attributes [hide]

Mord Peyton, Male Half-Orc Barbarian 4
Medium (5'4") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Adventurer. He keeps his long purple hair kept up in a rat tail. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Qemuel began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and he wants revenge against drow

Ideals: Fighting, Entrepeneur. Bonds: Job, Adventurer, Enemies. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Qemuel Idea, Male Tiefling Ranger 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Animal Handling +7, Performance +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: Jocelyn was raised in a hard working conservative environment. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. He has worked as a Soapmaker like his mother before him.

Motivation: To be a Shoemaker again.

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Jocelyn Altham, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Travok Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Knight, Travok learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Knight

Voice: Raspy

Attributes [hide]

Travok Burrowfound, Male Dwarf Bard 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 82 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. Golden yellow topaz (400 gp). Azurite (15 gp). Alexandrite (400 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His black hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Morg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Morg studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He struck the Bowyer job and began his own company from there.

Motivation: He loathes his own lifestyle; and to be a glassblower again

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Morg Clare, Male Half-Orc Warrior 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs

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