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NPC Generator

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Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Architect. His moppish black hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Blacksmith, who enjoyed hunting, Charles was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: In love, Nature, Job. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Charles Van Es, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Amber (40 gp).


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a green poncho over his likewise colored trousers and shirt. His tied-back hair is black. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Guardian, Family. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Kelter Wiseacre, Male Halfling Sorcerer 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills Athletics +4, Nature +8
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven, Ignan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666665300

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has styled his gold crest well, parting it to the right. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: The child of a Sculptor, who enjoyed hunting, Kiirith was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kiirith took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Cook

Voice: French accent

Attributes [hide]

Kiirith Chumbyxirinnish, Male Dragonborn Rogue 11
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 14 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 210 pp. Violet garnet (800 gp). Carnelian (70 gp). Chalcedony (70 gp). Malachite (10 gp). Clear bright green emerald (5000 gp). Silver pearl (40 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Shane Adley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Shane's homeland. Shane decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Shane Adley, Male Human Monk 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Chalcedony (20 gp).


Social Check DCs


Pallabar Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Expand his business; and he's attracted to the pc

Bonds: Job, Criminal record, Mentor, Rich, Has a crush. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Pallabar Nopenstallen, Male Gnome Warrior 10
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +6, History +6
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 300 pp.


Social Check DCs

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