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Advanced [show]


Dreali Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He is renowned for his bright black suits and hats. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Dreali has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Flaws: Disease. Bonds: Attractive, Enemies, Criminal record, Immigrant, Slave. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Dreali Netyoive, Male Elf Expert 8
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Aramil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear blue pants and tee shirts. His auburn hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Roofer, who enjoyed hunting, Aramil was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Nature. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Aramil Ostoroth, Male Elf Warlock 13
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 18 (+4)16 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 4000 gp. Emerald (800 gp). Aquamarine (1600 gp). Smoky quartz (40 gp). Blue quartz (6 gp). Deep green spinel (70 gp). Aquamarine (1600 gp).


Social Check DCs


Dûgza Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. He wears a small hat to cover his moderate length auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Passionate. Flaws: Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Dûgza Cromwell, Male Half-Orc Adept 12
Medium (5'6") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)6 (-2)
Skills Arcana +6, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Obsidian (9 gp). Banded agate (9 gp). Black star sapphire (1300 gp).


Social Check DCs


Diggory Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and prefers to wear grey pants and tee shirts. His silver hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Religious, Immigrant. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Diggory Perceval Burke, Male Half-Elf Druid 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. His brown hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Military, Slave, Job. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Stannor Brightmoon, Male Halfling Fighter 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +8, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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