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Advanced [show]


Morgran Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with brown stripes complete with hood. He wears his red hair down. He has brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Philantrophist. Flaws: Lazy, Depressed. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Morgran Glanhig, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)14 (+2) 15 (+2)12 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Aquamarine (600 gp).


Social Check DCs


Calcitro Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. He has a moderate pudge and is not very fit. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. Since then, he has sought to make the best of life.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Calcitro Copperkettle, Male Halfling Adept 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 pp.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Orsik will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Assassin, his father struggled to pay the bills. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Attractive, Criminal record, Poor. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Orsik Battlehammer, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 270 gp. Brown-green garnet (110 gp).


Social Check DCs


Gargax Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries scimitars. He has dyed his greying green crest a little too much giving a sharp green color. His eyes, though not visible through his cowl, are gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Fighting, Joker. Bonds: Rich, Military, Religious, Adventurer. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Gargax Jharthraxyn, Male Dragonborn Monk 14
Medium (6'6") Dragonborn, Chaotic Good (CR 14)
Armor Class 9
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills History +7, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 200 pp.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Immigrant, Poor, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs

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