Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He is physically well-built. He wears his auburn hair down. His skin is flawless and his gray eyes scan people very quickly.
Personality: Nordak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
Thomas Barton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Laborer. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to find somewhere to settle down
Flaws: Mundane. Bonds: Job, Family, Nature, Criminal record. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Undercommon, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 30000 sp. Bloodstone (30 gp). Silver pearl (150 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Aquamarine (800 gp). Blue sapphire (1000 gp). Rose (30 gp). Chrysoprase (30 gp). Aquamarine (800 gp). 1 Minor magic item.
Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a colorful flower in his black fur. His amber unseeing eyes seem to look past you.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Azurite (6 gp). Bloodstone (20 gp).
Delg Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and is dressed in an above average manner. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Attractive, Immigrant, Poor. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 110 gp.
Aerdeth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His golden hair is still thick. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Aerdeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. Black star sapphire (900 gp). Azurite (12 gp). Brown-green garnet (60 gp).
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