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Advanced [show]


Purban Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is kept up in a ponytail inside a feathered hat. He has gray eyes and a blue hat with a green feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Purban Greenleaf, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Purban Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fitting clothing which further accentuates his frame. His blonde hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Purban reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Military, Immigrant, Job. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Purban Wildheart, Male Halfling Wizard 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp.


Social Check DCs


Zûmug Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars, and he perpetually has his scythe ready. He wears his blonde hair down. He has violet eyes.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Criminal record, Religious. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Zûmug Weld, Male Half-Orc Warrior 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Ignan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Jocelyn Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. He has wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jocelyn took refuge in the large cave and found the beat up sickle and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Artistic, Joker. Bonds: Nature, Guardian, Has a crush. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Jocelyn Sylvaranth, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 10 (+0)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Priest. With bright silver hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Oblar Brightmoon, Male Halfling Warrior 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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