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Advanced [show]


Naal Firahel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting blue shirt and pants. His golden hair is lengthy. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Carter, but he got bored and became a Masseuse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Naal Firahel, Male Elf Warrior 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Obsidian (10 gp). Hematite (10 gp). Golden pearl (120 gp).


Social Check DCs


Ahrim Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ahrim was born with his mother's beautiful face. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Disease, Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Ahrim Terror, Male Tiefling Fighter 11
Medium (6'3") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Skûn Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown painted combat armor at almost all times, and a wedding ring on his right hand. He has styled his black hair well, parting it to the right. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Fortune-teller in town.

History: Skûn was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Bonds: In love, Attractive, Job. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Skûn Gresham, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 7000 sp. Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His crest is scarlet and curly. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting, Optimist. Bonds: Has a crush, Adventurer, Mentor, Family. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Barbarian 14
Medium (6'1") Dragonborn, Lawful Good (CR 14)
Armor Class 11
Hit Points 130 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Sardonyx (20 gp). White opal (1300 gp). Eye agate (5 gp). Silver pearl (120 gp). White opal (1300 gp). Red garnet (120 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Smoky quartz (20 gp). Pink diamond (2000 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white coat over a tan low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and human compassion

Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Shane Everleigh, Male Human Rogue 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp.


Social Check DCs

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