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NPC Generator

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Advanced [show]


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he loathes his own lifestyle

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Frug Sympony, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Randal Home, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears black painted combat armor at almost all times. His skin is also unnaturally pale. His white hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Randal Home, Male Human Warlock 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Morgran Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Mercenary. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now mingles about in high society.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Rich. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Morgran Steelfist, Male Dwarf Bard 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 90 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A small bag of saffron. (20 gp). 1 Minor magic item.


Social Check DCs


Hugh Atherton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Hugh Atherton, Male Human Ranger 10
Medium (6'6") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 17000 sp. Peridot (80 gp). Citrine (80 gp). Blue sapphire (500 gp).


Social Check DCs


Henry Langdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears tattered old clothes, and his gloved hand is found clutching a sai. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Henry has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Henry Langdon, Male Human Expert 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs

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