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Advanced [show]


Yurk Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Family, Mentor. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Yurk Heiser, Male Half-Orc Adept 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his falchion always slung over his shoulder. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family Through the years after Two Llamas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Two Llamas's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Paladin 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Aelar Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky tan painted plate armor. His blonde hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Aelar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants his loneliness to end

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Has a crush, Attractive. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Aelar Wilborn, Male Half-Elf Ranger 4
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dagger Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His fur is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Poor, Adventurer, Family. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Dagger Thunder, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1900 gp.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his rapier. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. His brown unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He's attracted to the PC; and to prove his worth to the world

Flaws: Disease, Sensitive, Impulsive. Bonds: Attractive. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Gerard Cooper, Male Human Fighter 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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