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Advanced [show]


Thomas Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He keeps his long black hair kept up in a rat tail. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Fletcher.

Motivation: To be a Dilettante again; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Thomas Beitz, Male Half-Elf Wizard 4
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 100 gp. Peridot (40 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and yellow tie. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Barendd hails from a village terrorized by goblins. When Barendd reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Hedonist, Selfish. Bonds: Enemies, Military. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barendd Strongheart, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 102 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is white and curly. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Carrie Meliamne, Male Half-Elf Warrior 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. 1 Everburning torch.


Social Check DCs


Thokk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has no hair. He has gleaming, smiling green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Courier, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Thokk Melancon, Male Half-Orc Paladin 3
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anthony Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey armored body suit, with a simple white line shooting up and back down. His hair is short and chestnut. His eyes are a pleasant green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Ramsay, Male Human Warrior 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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