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Advanced [show]


Erias Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is braided into rings. This gray eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Erias will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erias took refuge in the old dungeon and found the beat up sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Erias Brawnanvil, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gray fur is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Criminal record, Immigrant. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Storm, Male Tabaxi Adept 4
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His rusty crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Sorcerer 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Lapis lazuli (5 gp).


Social Check DCs


Erevan Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Nature. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Erevan Estevan, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Qemuel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Apothecary profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Qemuel Victory, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Malachite (11 gp). Zircon (40 gp). Star ruby (800 gp). Rock crystal (40 gp).


Social Check DCs

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