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Advanced [show]


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and he perpetually has his greataxe ready. He has cinnamon fur. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Sun grew up listening to his father's many stories. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive, Impulsive. Bonds: Adventurer. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Sun In the Wind, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and very short. He has brown eyes and a blue hat with a brown feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Fighting. Bonds: Attractive, In love, Mentor. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Glanhig, Male Dwarf Fighter 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 94 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bidreked Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His crest is greying and his face has many wrinkles. His gold eyes peer out from beneath his feathered brown hat.

Personality: He never swears and excessively uses polite adverbs when speaking. Bidreked is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Bidreked studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Bidreked Nemmonis, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is still thick. His eyes are a pleasant blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Seebo Pingun, Male Gnome Wizard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Olunt Trueanvil, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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