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Advanced [show]


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey broad hat and grey clothes. He has black hair. His eyes are gray and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Adventurer, Poor. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Hadley, Male Human Ranger 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp.


Social Check DCs


Nazdûg Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Nazdûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Nazdûg began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Nazdûg Kendal, Male Half-Orc Warrior 1
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Thar Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair, when down, is lengthy. His ears are large.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has worked as a Soapmaker like his father before him.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thar Gracey, Male Half-Orc Rogue 9
Medium (6'0") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 900 gp. Obsidian (5 gp). Lapis lazuli (5 gp). Aquamarine (900 gp). Tiger eye turquoise (5 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. He wears a small hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Shepherd like his mother before him.

Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Godfrey Arnuanna, Male Half-Elf Paladin 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. 1 Alchemist’s fire.


Social Check DCs


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear red clothing when he does not wear armor. His fur is red and very short. His ears are large.

Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record, Family. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Drifting Of Ale, Male Tabaxi Aristocrat 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. Golden yellow topaz (1300 gp).


Social Check DCs

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