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NPC Generator

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Advanced [show]


Don Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Don Selevarun, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His fur is cinnamon and curly. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Pelt and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Healer

Voice: Whispers

Attributes [hide]

Pelt On the Water, Male Tabaxi Warrior 2
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 sp. Amethyst (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Holg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Barber, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and seeks redemption

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Holg Birkenhead, Male Half-Orc Expert 6
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Solomon Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Solomon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Disciplined, Gifted. Bonds: Rich, Immigrant, In love. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Solomon Amakiir, Male Half-Elf Barbarian 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 30000 cp. Smoky quartz (40 gp). Deep blue spinel (1200 gp). Moonstone (40 gp).


Social Check DCs


Curran Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey costume with the symbols of death on his torso. His skin is also unnaturally pale. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: Curran lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Family. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Curran Goodearth, Male Halfling Rogue 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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