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Advanced [show]


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His silver hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of eastern immigrants he idolized his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Travok and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Travok Rumnaheim, Male Dwarf Bard 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Chrysoprase (60 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes. His hair is short and auburn. His amber eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: The child of a Guard, who enjoyed hunting, Justin was taken on many hunting expeditions. His childhood dream was to be a Guard, but he was a colossal failure. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: PTSD. Bonds: Job, Adventurer, Nature, Religious. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Justin Kendall, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin red vertical stripes and pastel pants. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Gardener. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Namfoodle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Namfoodle. Recently the stress of being a Gardener has made it difficult for him to sleep.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Job, Criminal record. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Barbarian 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 83 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 19 (+4)17 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Server, but he was a colossal failure. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Military. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Uthemar Qualanthri, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 240 gp.


Social Check DCs


Edge Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His orange fur is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.

History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Edge has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Edge Treat, Male Tabaxi Rogue 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)9 (-1) 15 (+2)17 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs

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