Naal Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc
Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
Possessions: 15000 sp. 1 Minor magic item.
Cloud On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a white and black handkerchief worn on his left side and is in decent physical shape. His small hat is riddled with cuts and holes. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Military, Job, Rich. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +6
Possessions: 8000 gp. An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver ewer (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A delicate brass dragon egg (30 gp). Solid gold idol (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Medium magic item. 1 Medium magic item.
Cory Perry, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Map Maker. His white hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Cory studied abroad. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his father was called into army service. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Dwarven, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Golden yellow topaz (400 gp). Silver pearl (80 gp). Chalcedony (80 gp).
Nicholas Hallewell, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Miner mother left him crippled. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To be a Miner again; and to reunite with his old friends
Ideals: Extrovert. Flaws: Ugly, Secretive, Disease. Bonds: Mentor. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
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