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NPC Generator

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Advanced [show]


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Einkil is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Einkil Dankil, Male Dwarf Warlock 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 3000 sp. Sard (80 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Glûk Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Glûk's homeland. Glûk decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Immigrant. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Glûk Bradford, Male Half-Orc Warrior 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Orc, Terran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He sports a flattop crest cut. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 6 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and to settle down with his crush

Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp. Bloodstone (20 gp). Black pearl (500 gp). Obsidian (9 gp). Malachite (9 gp). Banded agate (9 gp). Golden yellow topaz (500 gp). White opal (1100 gp).


Social Check DCs


Fenriz Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright blue suits and hats. He wears his silver hair down. His black eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. When Fenriz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Job, Military. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Fenriz Larceny, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Eye agate (10 gp). Coral (150 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Darrow Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Darrow Bigheart, Male Halfling Warrior 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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