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Advanced [show]


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his pickaxe. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Opinionated. Bonds: Religious, Attractive. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Patrick Wordsworth, Male Human Paladin 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He wears his red hair up. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He was born in a small desert village. Through the years after Gardain was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gardain's father didn't care for him much, and the feeling was mutual. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Gardain Gorunn, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 cp.


Social Check DCs


Eiravel Liadon, Male Elf [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts. He is muscular with a powerful set of arms. He wears a colorful flower in his white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Mason

Voice: Stutters

Attributes [hide]

Eiravel Liadon, Male Elf Druid 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has done his best to style his beige fur to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Gifted from a young age, Flame studied abroad. Through the years after Flame was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Flame's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Flame Thunder, Male Tabaxi Adept 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. He has brown eyes and a green hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: Boddynock was born with his mother's beautiful face. A freak accident while working with his Painter mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Disease. Bonds: Criminal record, Has a crush, Attractive. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Boddynock Scheppen, Male Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 18 (+4)12 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Peridot (50 gp). Banded agate (15 gp). Red garnet (90 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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