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NPC Generator

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Advanced [show]


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long red crest kept up in a rat tail. His gold eyes dart from person to person.

Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Ideals: Extrovert, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Druid 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 13000 cp.


Social Check DCs


Srorthen Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He keeps his long rusty crest kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure; and doesn't want to be a miner and was forced into it by his family

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Srorthen Tiammanthyllish, Male Dragonborn Expert 15
Medium (6'4") Dragonborn, Neutral Good (CR 15)
Armor Class 12
Hit Points 56 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +7, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1200 pp. Silver pearl (150 gp). Coral (150 gp). Golden pearl (150 gp). Coral (150 gp). Black pearl (1400 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). White opal (700 gp). Banded agate (14 gp). Malachite (14 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Chrysoprase (30 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Kite Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length beige fur. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kite Treat, Male Tabaxi Barbarian 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 3 Acid flasks.


Social Check DCs


Kiirith Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying silver crest a little too much giving a sharp silver color. His red unseeing eyes seem to look past you.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Disease. Bonds: Job, Poor. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Kiirith Fharngnarthnost, Male Dragonborn Cleric 13
Medium (6'8") Dragonborn, Chaotic Good (CR 13)
Armor Class 10
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (1100 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.


Social Check DCs


William Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his black hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: William lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Flaws: Insane, Impulsive. Bonds: Rich, Family. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

William Solvenstein, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. Alexandrite (1400 gp). Zircon (30 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs

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