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NPC Generator

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Advanced [show]


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a white suit. His red hair is matted, messy, and big. His eyes, though not visible through his cowl, are gray.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Insane. Bonds: Job, Family, Military. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Gunter Clinton, Male Human Barbarian 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. Malachite (11 gp).


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his chestnut hair up. This green eyed southerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Fletcher, Don learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and further expansion of business

Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Stanford, Male Human Aristocrat 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1200 gp. Sardonyx (80 gp). Golden yellow topaz (1000 gp). Eye agate (5 gp). Star rose quartz (80 gp). Chalcedony (80 gp). Citrine (80 gp). Obsidian (5 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His long yellow fur is drawn into a two foot long braid. His eyes are likewise yellow. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: When he was but 8 years old his parents immigrated from the east. A freak accident while working with his Mayor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Shivering Timber, Male Tabaxi Warrior 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Broce Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Priest does. His red hair is heavily combed to the right. His eyes are amber and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. He has achieved small success as a Priest.

Motivation: Wants to open a new tavern.

Flaws: Impulsive, Antagonistic, PTSD. Bonds: Job, Attractive. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Broce Pilwicken, Male Gnome Adept 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: Violet garnet (900 gp). Emerald (700 gp). Chrysoprase (30 gp). Obsidian (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair has been sun bleached extensively. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Cressel Muse, Male Tiefling Expert 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs

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