Eberdeb Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.
History: Born in the east to a Merchant, Eberdeb learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: Expand his business; and he desires power and/or immortality
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Adrik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a green tunic with pastel highlights, and long green pants that bunch up around his shoes and is in decent physical shape. His hair is cut close to his head. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He now spends his time doing works of charity.
Motivation: He's in love; and expand his business
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 92 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 28000 sp. Cloth of gold vestments (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved bone or ivory statuette (20 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His hair is golden and curly. His eyes are hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.
History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Dwarven conditions. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Terse, Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 230 gp.
Feng Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely blue suit with grey socks and a vest with buckled shoes. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things.
Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 500 gp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (5000 gp). Cloth of gold vestments (50 gp).
Fulbar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a violet poncho over his likewise colored trousers and shirt. His tied-back hair is black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 7 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
