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NPC Generator

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Advanced [show]


Solomon Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. This blue eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, In love. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Solomon Gentry, Male Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Krusk Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears skinny pants and wears a tan and green robe with the hood down. His hair is long and chestnut with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Enemies, Military. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Krusk Fulton, Male Half-Orc Ranger 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Gerard Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sage mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure.

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Gerard Harper, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Eberk Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright blue suits and hats. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has achieved small success as a Courier.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Adventurer. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Eberk Rakankrak, Male Dwarf Warrior 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a pastel armored body suit, with a simple brown line shooting up and back down. His black hair is knotted and matted. He has gleaming, smiling red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Spy and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Qemuel Caution, Male Tiefling Expert 12
Medium (5'5") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 80 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7

Possessions: Aquamarine (900 gp). Aquamarine (900 gp). Rock crystal (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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