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Advanced [show]


Mantus Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up. His gold eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Body Guard, who enjoyed hunting, Mantus was taken on many hunting expeditions. In his 18th year, his parents were killed by a illithids raid, leaving Mantus alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Nature, Enemies. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Remorse, Male Tiefling Ranger 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Jeweled electrum ring (3000 gp).


Social Check DCs


Efferil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: He got into the Guard business at a young age. After coming to the age of reason, Efferil took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Efferil Ilphelkiir, Male Elf Ranger 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Efferil Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Nature, Religious. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Efferil Garcia, Male Half-Elf Warrior 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 cp. Red-brown spinel (130 gp).


Social Check DCs


Robert Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller. He carries a battered morningstar and tarnished greataxe as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Miller and found it very stressful. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Fighting, Disciplined, Impeccable. Flaws: Fearful. Bonds: Family, Job. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Robert Amakiir, Male Half-Elf Cleric 10
Medium (4'11") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 93 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Mordai Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He keeps his brown hair in a pixie cut. His eyes are silver and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast island. His mother was a soldier and died while he was still young. Mordai was left his mother's suit of armor and trained in its use and care. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Nature, Military. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Mordai Severity, Male Tiefling Commoner 3
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 18 (+4)18 (+4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 50 pp.


Social Check DCs

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