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NPC Generator

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Advanced [show]


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Flaws: Mundane, Insane. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Orsik Trueblood, Male Dwarf Commoner 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Blue star sapphire (1000 gp). Bloodstone (20 gp). Deep blue spinel (900 gp). White opal (1000 gp).


Social Check DCs


Oblar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. His red hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Oblar Greenbottle, Male Halfling Expert 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Jasper (20 gp).


Social Check DCs


Rûg Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His brown hair is heavily combed to the left. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Cynical, Shy, Antagonistic, Insane. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rûg Crawford, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. Red garnet (160 gp). Sard (80 gp). Bloodstone (80 gp). Chrysoberyl (160 gp).


Social Check DCs


Vanuath Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, brown shirt, and green tie. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Gifted from a young age, Vanuath studied abroad. In his 17th year, his parents were killed by a giants raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Vanuath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants his loneliness to end; and many giants want him driven away

Ideals: Disciplined, Pacifist, Gifted. Bonds: Enemies, Has a crush. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Vanuath Richie, Male Half-Elf Druid 15
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Jasper (50 gp). Sardonyx (50 gp). Brown-green garnet (150 gp). White pearl (150 gp). Rose (50 gp). Black pearl (1000 gp). Rose (50 gp). Smoky quartz (50 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Ar-Gul Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He became a Locksmith soon after.

Motivation: To be a Mason again; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Ar-Gul Dalton, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 40 pp. Red spinel (70 gp). Tiger eye turquoise (10 gp). Chrysoberyl (70 gp).


Social Check DCs

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