Paymon Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His dark red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: A powerful slaver made him what he is. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Insane. Bonds: Has a crush, Mentor, Family. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 48000 sp.
Thorpe Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He prefers to wear flannel. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.
History: His father raised him in a mountain cabin. Thorpe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Impeccable. Flaws: PTSD. Bonds: Religious, Nature, Family. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Brown-green garnet (150 gp). Sard (20 gp). Amber (150 gp). Chrysoberyl (150 gp). 1 Minor magic item.
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He is wearing colorful clothing, dressed as a Miller. His brown hair is cut short. His amber eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of dire rats once and for all.
History: He comes from a rich southern family. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and money/treasure
Flaws: Shy. Bonds: Adventurer, Enemies, Rich, Job. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1 Climber’s kit.
Chad Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears silk and lounges about seductively. His red hair is cut jaggedly and amateurishly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Passionate, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2400 gp. Jeweled gold crown (3000 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Sapply Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized opal on his left hand. His head has been shaved. His brown unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to prove his worth to the world
Flaws: Ugly, Disease, Insomniac. Bonds: Rich, In love. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
