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Advanced [show]


Drogo Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He keeps his long red hair kept up in a rat tail. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Born in the east his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Drogo Pickering, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Dean Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Rich, Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Dean Berevan, Male Half-Elf Aristocrat 13
Medium (5'1") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Deep blue spinel (1600 gp). Violet garnet (1600 gp). Chrysoberyl (150 gp). Sardonyx (70 gp). Lapis lazuli (9 gp). 1 Medium magic item.


Social Check DCs


Gell Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear tan pants and tee shirts. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: Gell was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Gell Blankley, Male Half-Orc Cleric 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Riardon Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. His fierce hazel eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Riardon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Immigrant, Debt. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Riardon Othronus, Male Elf Bard 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)8 (-1) 13 (+1)12 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy violet pantaloons and a tan scarf. His long white fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Crown-heir business at a young age. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Pacifist, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Flame In the Wind, Male Tabaxi Druid 8
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp. Violet garnet (600 gp). Amber (60 gp).


Social Check DCs

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