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NPC Generator

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Advanced [show]


Ahrim Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His silver hair is knotted and matted. His eyes are red and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Ahrim hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of brigands.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Ahrim Blur, Male Tiefling Ranger 5
Medium (6'7") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 16 (+3)19 (+4)
Skills Deception +7, Insight +6
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his mace. His golden hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Passionate, Logical, Entrepeneur. Flaws: Ugly. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Gunter Wasanthi, Male Half-Elf Paladin 4
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Norton, Male Human Aristocrat 7
Medium (6'6") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Veit studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Veit Torunn, Male Dwarf Sorcerer 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 66 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)16 (+3) 12 (+1)8 (-1)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Silver chalice with lapis lazuli gems (80 gp). Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Frug Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, blue cloak. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a island tribe. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Immigrant. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Frug Daergel, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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