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NPC Generator

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Advanced [show]


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his sword always slung over his shoulder. His red hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, his parents were killed by a drow raid, leaving Harbek alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Harbek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is currently in port desperately looking for someone to get him out; and many drow want him driven away

Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies, Slave. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Harbek Bloodkith, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 sp.


Social Check DCs


Uthemar Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is greasy and uncared for. He has several tiny jet earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Uthemar Mystralath, Male Elf Monk 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his black hair down. His eyes, though not visible through his cowl, are gray.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Extrovert. Flaws: Secretive, Depressed. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Drogo Dumph, Male Half-Elf Aristocrat 7
Medium (5'0") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 500 gp. Sapphire pendant on gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Qualen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is chestnut and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Seamstress in town.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: To be a Engraver again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Qualen Albaratie, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arumawann Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish blonde hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Gifted from a young age, Arumawann studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Arumawann Pingun, Male Gnome Aristocrat 10
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +5, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome, Terran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 140 pp. Black pearl (1400 gp). Chrysoberyl (80 gp).


Social Check DCs

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