Seven Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with broad hat. He keeps his beige fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Dyer and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and doesn't want to be a dyer and was forced into it by his family
Ideals: Artistic, Gifted, Logical. Bonds: Job, Family. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Fivin Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His white hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: Born in the west to a Actor, Fivin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern; and retire the richest man in the west
Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Attractive, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Manfred Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is heavily combed to the right. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the south. After coming to the age of reason, Manfred took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Immigrant, Has a crush. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
Zaffrab Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. His half smiles and violet eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: Born to a Unemployed, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Pallabar Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Optimist. Bonds: Rich, Attractive, Mentor, Job. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Brown-green garnet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
