Odorr Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Cartwright profession.
History: Odorr was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. After coming to the age of reason, Odorr took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Half-Orc compassion; and to be a cartwright again
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Job, Poor. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 53 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Cressel Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his blue hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He struck the Knight job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Job, In love, Rich. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1000 gp. Bloodstone (70 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. His hair is red and curly. His eyes are gold.
Personality: Eccentric and domineering, Valafar will drive conversation. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and he is greedy
Ideals: Extrovert, Artistic, Philantrophist. Bonds: Rich, Has a crush. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Zircon (80 gp). Sard (80 gp). Freshwater pearl (5 gp). Tourmaline (140 gp). Tiger eye turquoise (5 gp). Chalcedony (80 gp). Amethyst (140 gp). Freshwater pearl (5 gp). Aquamarine (1400 gp). Moonstone (80 gp). Eye agate (5 gp). Moss agate (5 gp). Aquamarine (1400 gp). Rose (80 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Hackney, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered halberd and tarnished hammer as well. He wears a broad hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north to a Sage, Ernest learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a bowyer again
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job, Slave. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Nykkan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Butcher uniform. His scarlet crest is thinning but still full. His red eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 40000 cp. 1 Minor magic item.
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