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Advanced [show]


Theriatis Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy brown suit. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Mortician in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Theriatis Firahel, Male Elf Fighter 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 19 (+4)16 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp.


Social Check DCs


Tûmhom Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is chestnut, silky, and of moderate length. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: Tûmhom was born the youngest of three triplets. Cursed with a spirit at a very young age, Tûmhom has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and regain custody of his son

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Tûmhom Fidget, Male Half-Orc Druid 10
Medium (5'2") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 26 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 240 pp. Cloth of gold vestments (140 gp). A roughly beaten golden orb (140 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue coat over a yellow low-cut shirt, and a small hat upon his head. He has styled his brown fur well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Military, Family. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Trail Candle, Male Tabaxi Expert 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Soveliss Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Soveliss Gentry, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone Moon, Male Tabaxi Paladin 12
Medium (6'3") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Auran
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Gold music box (1000 gp).


Social Check DCs

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