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Advanced [show]


Diggory Stafford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large violet mantle and cape that has been intricately interwoven into his brown robe. He is bald on top and has large blonde tufts of hair around his ears. His green eyes peer out from beneath his Stetson violet hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Diggory Stafford, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. Brass mug with jade inlays (100 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Himo Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His silver hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Himo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Rich. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Himo Dalanthan, Male Elf Rogue 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His beige fur is smooth and relatively long. His copper eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Justice, Extrovert. Bonds: Nature, Criminal record. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Emerald Wind, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His hair is short and chestnut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Slave. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Orsik Torunn, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Coral (150 gp). Red garnet (150 gp). Iolite (30 gp).


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and golden. This amber eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Uraim will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Bonds: In love, Nature, Criminal record. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Uraim Ironfist, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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