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Advanced [show]


Sethrekar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is brass and curly. His fierce gold eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Sethrekar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Fighting, Disciplined. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Sethrekar Beryntolthropal, Male Dragonborn Expert 15
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 11
Hit Points 80 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +9, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +6

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is white, silky, and of moderate length. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Diggory Hadlee, Male Human Monk 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Athletics +6, Investigation +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7

Possessions: 320 pp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Faran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His red hair is cut short. His eyes are brown and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He has achieved small success as a Map Maker.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Faran TellPenny, Male Halfling Warlock 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Flame In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length orange fur. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Flame In Shadow, Male Tabaxi Paladin 2
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Thomas Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Dyer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Garfield, Male Human Expert 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Bloodstone (80 gp). 1 Holy water.


Social Check DCs

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