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NPC Generator

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Advanced [show]


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a red poncho over his likewise colored trousers and shirt. His golden hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Dalgal was born on a far northern desert where he grew up under the tutelage of his father, an expert Performer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Passionate, Optimist. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Bolg Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Bolg Ryley, Male Half-Orc Wizard 9
Medium (5'6") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1700 gp. Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is knotted and matted. His yellow eyes peer out from beneath his Stetson tan hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Lone was born the youngest of three triplets. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Rich, Immigrant, Family, Criminal record. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (500 gp). 4 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Suhnae Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and carries whips. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Professionalism. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Suhnae Mystralath, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Dabbledob Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His black hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dabbledob took refuge in the large cave and found the beat up hammer and armor he uses now. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Wants his loneliness to end; and he has a crush on the local fortune-teller

Ideals: Justice. Flaws: Insane. Bonds: Rich, Family, Nature, Has a crush. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Dabbledob Fabblestabble, Male Gnome Fighter 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Jasper (50 gp). Obsidian (12 gp).


Social Check DCs

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