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NPC Generator

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Advanced [show]


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. In his 15th year, his parents were killed by a drow raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Dain Torevir, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His gold crest has been sun bleached extensively. His gold eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Shoemaker job and began his own company from there.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: PTSD. Bonds: Poor, In love, Job. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Ranger 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Mehen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a green poncho over his likewise colored trousers and shirt. His green crest is unkempt and raggedy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Addict, Depressed. Bonds: Poor. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Mehen Vangdondalor, Male Dragonborn Rogue 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He wears a small hat to cover his moderate length white hair. His eyes are amber and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Poor, Religious, Mentor, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Erevan Xiloscient, Male Half-Elf Fighter 12
Medium (5'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Brown-green garnet (100 gp). Moss agate (11 gp). Rose (50 gp). Alexandrite (900 gp). Obsidian (11 gp). Red spinel (100 gp). Rock crystal (50 gp). Freshwater pearl (11 gp). Jade (100 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. With bright brown hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Reirak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Reirak and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Reirak Fireforge, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs

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