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NPC Generator

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Advanced [show]


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. This hazel eyed southerner is not easily forgotten.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Halimath was raised in a hard working conservative environment. He was taken from his home at a very young age. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Halimath Firahel, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)17 (+3) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aura Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His fur is short and gray. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Aura Peak, Male Tabaxi Cleric 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Pelaios Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He has a penchant for wearing a ring with an oversized topaz on his left hand. His black hair is greasy and uncared for. His eyes are black.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Body Guard, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To be a Body Guard again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Pelaios Cryptic, Male Tiefling Ranger 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Modean Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His dark red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Modean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Modean Comedy, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large auburn tufts of hair around his ears. His eyes are green.

Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: The child of a Sage, who enjoyed hunting, Ozyman was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Ozyman Strongbones, Male Halfling Barbarian 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 96 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs

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