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Advanced [show]


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To be a Navigator again; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Senteq Pilwicken, Male Gnome Rogue 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 113 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)11 (+0) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: Blue quartz (9 gp). Iolite (20 gp). Moonstone (20 gp). Tiger eye turquoise (9 gp). Carnelian (20 gp). Rhodochrosite (9 gp). Citrine (20 gp). Silver pearl (140 gp). Blue star sapphire (1200 gp). Golden yellow topaz (500 gp). Moonstone (20 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Blue quartz (9 gp). Blue star sapphire (1200 gp).


Social Check DCs


Mormog Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a grey suit, green shirt, and yellow tie. With bright chestnut hair and a scraggly beard. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Mormog was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Mormog Tenley, Male Half-Orc Fighter 1
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Coral (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, grey, dusty cloak. He keeps his long auburn hair kept up in a rat tail. His eyes are brown and beady.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Immigrant, Religious. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Trym Arnuanna, Male Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimmon Care, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and he perpetually has his club ready. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Rimmon studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Rimmon Care, Male Tiefling Druid 4
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 43000 sp. Rose (60 gp). Aquamarine (500 gp). Sard (60 gp).


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out north to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Insane. Bonds: Family, Poor, Criminal record. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Kildrak Torunn, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp.


Social Check DCs

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