Thrak Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his scythe. Beneath his clothing is a huge mess of scar tissue. His hair is black, silky, and of moderate length. His skin is flawless and his violet eyes scan people very quickly.
Personality: Thrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: Thrak was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a dilettante and was forced into it by his family
Ideals: Extrovert. Flaws: Addict. Bonds: Slave, Attractive. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 120 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
Possessions: 900 pp. Cloth of gold vestments (150 gp). Gold music box (3000 gp). A delicate brass dragon egg (60 gp). A necklace of small pink pearls (3000 gp).
Cimer Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Cimer never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Poor, In love, Guardian. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Elegant Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He prefers to wear flannel. He has a hunchback. His yellow fur has been sun bleached extensively. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Mayor for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 54 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Fire opal (1600 gp). Brown-green garnet (130 gp). 1 Minor magic item.
Patrick Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is red. His fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Bonds: Job, Rich, Slave. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Ahrim Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 12000 sp. White opal (1600 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Jet (160 gp). 1 Minor magic item.
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