Nithther Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver crest is lengthy and is close to two feet long. This red eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful brothel owner made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Nithther and his spouse have recently divorced.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Antagonistic, PTSD. Bonds: Adventurer, Slave, Mentor. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Carnelian (40 gp). 1 Minor magic item.
Rolen Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.
Motivation: To settle down with his crush; and money/treasure
Flaws: Shy. Bonds: Criminal record, Rich, Slave, Has a crush. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Geoffrey Marley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.
Personality: This man loves painting and to teach people painting more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality
Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Geoffrey Compton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a unemployed again
Ideals: Joker, Fighting. Bonds: Immigrant, Job, Mentor. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Skirt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a yellow small hat and yellow clothes. His long brown fur is drawn into a two foot long braid. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. Skirt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and to unite with his sister
Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Large well-done wool tapestry (300 gp). A delicate brass dragon egg (50 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
