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Advanced [show]


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with white pants. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Bonds: Attractive, Enemies, Religious, Rich, Family. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Wymar Snape, Male Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Shadow Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple green robe with tan stripes complete with hood. His orange fur is drawn into a tight pony tail with a card scrunchie. His amber eyes peer out from beneath his small green hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Shadow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Shadow was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Shadow Prim Posies, Male Tabaxi Paladin 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 270 gp. Fire opal (600 gp). Azurite (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thorin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He carries a battered lance and tarnished mace as well. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family Cursed with unlife at a very young age, Thorin has worked very hard to control his curse. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thorin Brazzik, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 20 (+5)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 240 gp.


Social Check DCs


Rrath Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a deerstalker hat. He has blue eyes and a black hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rrath is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Brewer, Rrath learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better world.

Motivation: He's in love; and sabotage a competitor

Ideals: Fighting, Philantrophist, Justice. Bonds: Job, Adventurer, Has a crush. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Rrath Hallewell, Male Half-Orc Paladin 8
Medium (6'10") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)8 (-1) 18 (+4)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 120 pp. Rich purple corundum (900 gp). Azurite (10 gp). Deep blue spinel (1100 gp). Rose (20 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has green eyes and a blue hat with a tan feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Navigator business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Orryn Ironhide, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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