Seven Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a moderate pudge and is not very fit. He keeps his long black fur kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Fearful, Antagonistic, Racist. Bonds: Rich. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Eye agate (14 gp). Red spinel (60 gp).
Gerald Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright black suits and hats. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant green.
Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Performer in town.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Performer like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Family. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 100 gp.
Guy Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Navigator, Guy learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Attractive, Job. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp. 1 Darkwood Buckler. 1 Full Plate. 1 Buckler.
Rolf Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a yellow small hat and yellow clothes. His silver hair is kept up in a ponytail inside a small hat. He has gleaming, smiling hazel eyes.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and he desires power and/or immortality
Flaws: Selfish. Bonds: Job, Adventurer, Nature, Family. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Vlorn Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Vlorn was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. After coming to the age of reason, Vlorn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 100 gp. Violet garnet (700 gp). Amethyst (80 gp). Chrysoprase (20 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!