Whurbin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a white and red robe with the hood down. He has no hair. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 47 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (700 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.
History: Born to a Blacksmith, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against drow; and he's looking for his big break
Ideals: Artistic. Flaws: Hedonist. Bonds: Adventurer, Poor, Enemies. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
Heian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Tiger eye turquoise (13 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.
Karash Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Armorer uniform. His blonde hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Logical, Gifted. Bonds: Job, Attractive. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Calcitro Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green costume with the symbols of strength on his torso. His deerstalker hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 65 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
