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NPC Generator

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Advanced [show]


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Military, Criminal record. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Morkral Broodfist, Male Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 260 gp.


Social Check DCs


Olrok Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His brown hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy, Impulsive, Antagonistic. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Olrok Van Es, Male Half-Orc Bard 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 10 (+0)8 (-1)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Anverth's homeland. Anverth decided to take the middle way and become a bodyguard. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Anverth Gummen, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 19000 sp.


Social Check DCs


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears tight fitting clothing which further accentuates his frame. He has styled his beige fur well, parting it to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Brewer, who enjoyed hunting, River was taken on many hunting expeditions. Through the years after River was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. River's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Impulsive, Insane, Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

River Peak, Male Tabaxi Rogue 15
Medium (6'8") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 62 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Arcana +6, Stealth +8
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 2000 gp. Freshwater pearl (11 gp). Peridot (40 gp). Chalcedony (40 gp). 1 Medium magic item.


Social Check DCs


Great Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long gray fur kept up in a rat tail. His copper eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Great embodies much of what other species detest in the Tabaxis. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Great was left his father's suit of armor and trained in its use and care. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Great Mirror, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Climber’s kit.


Social Check DCs

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