Beiro Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He likes to wear white tank tops with blue pants. His whole body is exceptionally muscular. His brown hair is heavily combed to the right. He has a dull look in his violet eyes.
Personality: Aggressive, abrasive, and angry, Beiro embodies much of what other species detest in the Elves. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Beiro and his spouse have recently divorced.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Military, Family. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 83 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
Possessions: 800 pp. Chrysoberyl (40 gp). Bloodstone (70 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Chrysoberyl (40 gp). Brown-green garnet (40 gp). Citrine (70 gp). Black opal (1300 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is heavily combed to the right. His eyes are likewise green. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a cartwright and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item.
Damakos Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a black tunic with red highlights, and long grey pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His red hair has been sun bleached extensively. His white unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Damakos took refuge in the ruined castle and found the beat up axe and armor he uses now. He has since lost track of the people in his past.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Disease, Antagonistic. Bonds: Slave, Criminal record, Nature, Family. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Corkitron Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: He was born to loving parents in a slum to the south. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He loathes his own lifestyle.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Guardian, Poor. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 16
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 6000 sp. Golden yellow topaz (600 gp).
Naill Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with yellow stripes complete with hood. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is long and unkept. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: Naill was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Insomniac. Bonds: Guardian, Poor, Adventurer. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
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